13 lines
268 B
C#
13 lines
268 B
C#
|
using Fusion;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace TPSBR
|
||
|
{
|
||
|
public abstract class Projectile : ContextBehaviour
|
||
|
{
|
||
|
// PUBLIC METHODS
|
||
|
|
||
|
public abstract void Fire(NetworkObject owner, Vector3 firePosition, Vector3 initialVelocity, LayerMask hitMask, EHitType hitType);
|
||
|
}
|
||
|
}
|