Update ChillGuy.prefab
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622b8abeaa
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@ -1479,7 +1479,7 @@ Transform:
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m_GameObject: {fileID: 5829933935265158178}
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serializedVersion: 2
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m_LocalRotation: {x: 0.45979226, y: 0.52407634, z: 0.53720677, w: 0.4747041}
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m_LocalPosition: {x: -0.13033125, y: 0.18237644, z: -0.042000093}
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m_LocalPosition: {x: -0.191, y: 0.238, z: -0.067}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -1541,13 +1541,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6065895014291023171}
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serializedVersion: 2
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m_LocalRotation: {x: 0.634773, y: 0.00000027198533, z: 0.77269864, w: -0.0000003426945}
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m_LocalPosition: {x: -0.08473791, y: 0.010948375, z: 0.18499982}
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m_LocalRotation: {x: 0.72534513, y: -0.0061969124, z: 0.68833005, w: 0.0061498983}
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m_LocalPosition: {x: -0.049, y: 0.106, z: 0.261}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 6118598403737700950}
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m_LocalEulerAnglesHint: {x: 180, y: -101.194, z: 0}
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m_LocalEulerAnglesHint: {x: 179, y: -87, z: 0.03}
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--- !u!1 &6166457555793659334
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GameObject:
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m_ObjectHideFlags: 0
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