using Supabase; using UnityEngine; public class SupabaseTest : MonoBehaviour { async void Start() { var client = new Client("https://uhmzqrqjsaqfbnvvimgy.supabase.co", "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJzdXBhYmFzZSIsInJlZiI6InVobXpxcnFqc2FxZmJudnZpbWd5Iiwicm9sZSI6ImFub24iLCJpYXQiOjE3NTk5MTI1MjMsImV4cCI6MjA3NTQ4ODUyM30.VTX0zza05zNKg6M-1F3ACYxEM53dgf-dRtZOxb3uliY"); await client.InitializeAsync(); Debug.Log("Supabase initialized successfully"); } }