Photon Fusion Animation Controller Addon - Release History Last tested with Fusion SDK 2.0.4 Stable 880 Version 2.0.7 - Separated fading speed property for FUN (FadingSpeed) and Render (InterpolatedFadingSpeed) in AnimationFadingProvider. - Separated clip ID property for FUN (ClipID) and Render (InterpolatedClipID) in AnimationClipIDProvider. - Above fixes ensure that interpolated values from Render() won't propagate to FUN() in next frame. Version 2.0.6 - Removed temporary fix for incorrect interpolation data - fixed in 2.0.0 Stable 834. Version 2.0.5 - Removed RenderTimeframe override on proxy interpolation. - Removed AnimationController.Interpolate() methods, interpolation is now handled exclusively by render update. Version 2.0.4 - Removed replication modes. Version 2.0.3 Important ============================================================ ! Animation Controller proxy is no longer simulated by default. If you call Runner.SetIsSimulated(Object, true) from other script, the controller will behave as predicted. Changes ============================================================ - Removed Runner.SetIsSimulated(Object, true) from Animation Controller - proxies are no longer simulated. - Removed proxy behavior from controller - now the fixed simulation is driven by Runner.SetIsSimulated(). - Removed optional proxy interpolation in fixed update. Version 2.0.2 - Changed root namespace from Fusion.AnimationController to Fusion.Addons.AnimationController. Version 2.0.1 - Added support for custom replication. - Added support for proxy prediction. - Performance optimizations. - Fixed Shared Mode. Version 2.0.0 - Initial release.