%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1552103035294444} m_IsPrefabParent: 1 --- !u!1 &1028179408283936 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4555051060832808} - component: {fileID: 33769293573917722} - component: {fileID: 23749228100625428} m_Layer: 0 m_Name: SM_Bld_City_Preset_03_Glass m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1387405870751048 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4649728921351428} - component: {fileID: 33817033798194926} - component: {fileID: 23840136964562972} - component: {fileID: 65210317179486116} m_Layer: 0 m_Name: SM_Bld_City_Preset_03_Door m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1552103035294444 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4590097771050542} - component: {fileID: 33876063705617366} - component: {fileID: 23392977938438120} - component: {fileID: 64910122854412946} m_Layer: 0 m_Name: SM_Bld_City_Preset_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4555051060832808 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1028179408283936} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3.7505555, y: 3.1765952, z: -0.30094147} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4590097771050542} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4590097771050542 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1552103035294444} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4649728921351428} - {fileID: 4555051060832808} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4649728921351428 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1387405870751048} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -5.7169266, y: 0.38613415, z: -0.78195447} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4590097771050542} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23392977938438120 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1552103035294444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 505c6a505a475904e81718db81d730a3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23749228100625428 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1028179408283936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ee6f68af5fda53b4ea20ce472f2a98cf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23840136964562972 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1387405870751048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 22af96f9ba68eb54b9ce79bdf6661284, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33769293573917722 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1028179408283936} m_Mesh: {fileID: 4300004, guid: 558981a6221bbf340ba71dedce12fa39, type: 3} --- !u!33 &33817033798194926 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1387405870751048} m_Mesh: {fileID: 4300002, guid: 558981a6221bbf340ba71dedce12fa39, type: 3} --- !u!33 &33876063705617366 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1552103035294444} m_Mesh: {fileID: 4300000, guid: 558981a6221bbf340ba71dedce12fa39, type: 3} --- !u!64 &64910122854412946 MeshCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1552103035294444} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 0 m_InflateMesh: 0 m_SkinWidth: 0.01 m_Mesh: {fileID: 4300000, guid: 21545dce1fbceeb4dadd404d83c0f123, type: 3} --- !u!65 &65210317179486116 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1387405870751048} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.1935234, y: 2.3863053, z: 0.18666172} m_Center: {x: -0.5967617, y: 1.1931527, z: -0.0000060275197}