Fusion BR200 Release History 2.0.2 - Refresh of Unity Game Server Hosting (Multiplay) integration guide. - Updated Fusion SDK to 2.0.4 Stable 880. - Updated Animation Controller addon to 2.0.7. - Updated Interest Management addon to 2.0.3. - Updated Physics addon to latest 2.0.1. - Updated Advanced KCC addon to 2.0.18. - Unity 6 compatibility fixes. 2.0.1 - Updated Fusion SDK to 2.0.0 Stable 834. - Updated Animation Controller addon to 2.0.6. - Updated Advanced KCC addon to 2.0.12. - Updated Physics addon to 2.0.1. 2.0.0 - Updated to Fusion 2. - Added support for render-accurate lag compensated shooting. - Redesigned area of interest - now using Interest Management addon. - Removed Early and Late agent updaters. Now there are only 2 agent update passes (AgentInput => Agent). - Updated project to Unity 2022.3 LTS. - Updated Fusion SDK to 2.0.0-RC5-824. - Updated KCC to 2.0.9. - Updated Animation Controller to 2.0.4. 1.1.1 - Updated Fusion SDK to 1.1.7-709. - Updated KCC to 1.1.11. - Compatibility with Unity 2023 1.1.0 - Revamped UI. - Few mobile-related fixes. - Improved menu performance. - Updated Fusion SDK to 1.1.5-643. - Updated KCC to 1.1.8. 1.0.2 - Added dialog to enable HTTP requests (Project Settings => Player => Allow downloads over HTTP*) in Unity 2022.1 and newer (required by Multiplay SDK when running Linux build on Multiplay platform). - Added basic support for mobile input (can be tested on high-end phones, the game was not designed for mobile). - Fixed player data initialization after an exception from Unity Services. - Fixed visibility of other players on reconnect. - Updated Fusion SDK to 1.1.4-604. 1.0.1 - Added Template scene (contains minimum objects to run the game, can be used for duplication and adding custom gameplay). - Increased input buffer size for correct smoothing on very high refresh rate. - Fixed input smoothing algorithm. - Default look responsivity on AgentBase set to 20ms (was 25ms). - Changed managed code stripping level to Minimal, some types explicitly preserved from stripping (fixed incorrect Fusion execution order in builds). - Added tools for easier debug input => camera chain over time. - Fixed propagation of Elevator position delta to KCC. - Fixed ElevatorConnector initialization. - Fixed SceneContext being correctly assigned to scene objects before Spawned(). - Fixed proxy animations while standing still on elevator. - Added elevators to Game scene. - Updated Fusion SDK to 1.1.2-579. 1.0 - Initial release.