2025-09-24 11:24:38 +05:00

15 lines
221 B
C#

using UnityEngine;
namespace TPSBR
{
public class SpawnPoint : MonoBehaviour
{
public bool SpawnEnabled = true;
private void OnDrawGizmosSelected()
{
Gizmos.DrawWireSphere(transform.position, 2.0f);
}
}
}