42 lines
1.6 KiB
Plaintext
42 lines
1.6 KiB
Plaintext
Photon Fusion Animation Controller Addon - Release History
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Last tested with Fusion SDK 2.0.4 Stable 880
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Version 2.0.7
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- Separated fading speed property for FUN (FadingSpeed) and Render (InterpolatedFadingSpeed) in AnimationFadingProvider.
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- Separated clip ID property for FUN (ClipID) and Render (InterpolatedClipID) in AnimationClipIDProvider.
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- Above fixes ensure that interpolated values from Render() won't propagate to FUN() in next frame.
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Version 2.0.6
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- Removed temporary fix for incorrect interpolation data - fixed in 2.0.0 Stable 834.
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Version 2.0.5
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- Removed RenderTimeframe override on proxy interpolation.
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- Removed AnimationController.Interpolate() methods, interpolation is now handled exclusively by render update.
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Version 2.0.4
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- Removed replication modes.
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Version 2.0.3
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Important
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============================================================
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! Animation Controller proxy is no longer simulated by default. If you call Runner.SetIsSimulated(Object, true) from other script, the controller will behave as predicted.
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Changes
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============================================================
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- Removed Runner.SetIsSimulated(Object, true) from Animation Controller - proxies are no longer simulated.
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- Removed proxy behavior from controller - now the fixed simulation is driven by Runner.SetIsSimulated().
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- Removed optional proxy interpolation in fixed update.
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Version 2.0.2
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- Changed root namespace from Fusion.AnimationController to Fusion.Addons.AnimationController.
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Version 2.0.1
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- Added support for custom replication.
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- Added support for proxy prediction.
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- Performance optimizations.
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- Fixed Shared Mode.
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Version 2.0.0
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- Initial release.
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