diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/idle.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/idle.fbx.meta index b99e57f..ebaca86 100644 --- a/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/idle.fbx.meta +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/idle.fbx.meta @@ -298,127 +298,127 @@ ModelImporter: scale: {x: 1, y: 1, z: 1} - name: Hips parentName: Armature - position: {x: 0.00086207775, y: 0.0078120823, z: 0.6968982} + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} scale: {x: 1, y: 0.9999998, z: 0.9999998} - name: LeftUpLeg parentName: Hips - position: {x: -0.13203496, y: -0.05527863, z: -0.019512763} + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} - name: LeftLeg parentName: LeftUpLeg - position: {x: -0.00000000834465, y: 0.22388402, z: -0.000000010728836} + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} - name: LeftFoot parentName: LeftLeg - position: {x: -0.000000007152557, y: 0.22689623, z: -0.0000000023841857} + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} - name: LeftToeBase parentName: LeftFoot - position: {x: 0.0000000059604646, y: 0.2548261, z: 0.0000000047683715} + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} - name: RightUpLeg parentName: Hips - position: {x: 0.13572861, y: -0.048880715, z: -0.010088404} + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} - name: RightLeg parentName: RightUpLeg - position: {x: 0.00000002026558, y: 0.22362119, z: 0.000000005252659} + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} scale: {x: 1, y: 1, z: 0.9999998} - name: RightFoot parentName: RightLeg - position: {x: 0.000000021457671, y: 0.22283478, z: 0.000000013113022} + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} scale: {x: 1, y: 1, z: 1} - name: RightToeBase parentName: RightFoot - position: {x: -0.00000003576279, y: 0.2620976, z: 0.0000000047683715} + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} scale: {x: 1.0000002, y: 1, z: 1.0000001} - name: Spine02 parentName: Hips - position: {x: -0.0036936759, y: 0.18229355, z: 0.029601187} + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} scale: {x: 1, y: 1.0000001, z: 1} - name: Spine01 parentName: Spine02 - position: {x: -5.2154064e-10, y: 0.18471819, z: -7.0780515e-10} + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} scale: {x: 1, y: 0.99999994, z: 1.0000001} - name: Spine parentName: Spine01 - position: {x: 0.0000000012665987, y: 0.18471774, z: -0.0000000043725596} + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} - name: LeftShoulder parentName: Spine - position: {x: -0.07012161, y: 0.05924089, z: -0.006807985} + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} - name: LeftArm parentName: LeftShoulder - position: {x: -0.0000000018984974, y: 0.28042245, z: -0.00000015372723} + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} - name: LeftForeArm parentName: LeftArm - position: {x: -0, y: 0.25871474, z: 0.000000013113022} + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} scale: {x: 1, y: 1.0000001, z: 1.0000001} - name: LeftHand parentName: LeftForeArm - position: {x: -0.00000000834465, y: 0.2552687, z: -0.000000016465783} + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} - name: RightShoulder parentName: Spine - position: {x: 0.06734134, y: 0.05952743, z: -0.0054443204} + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} scale: {x: 1, y: 1.0000002, z: 1} - name: RightArm parentName: RightShoulder - position: {x: 0.0000000067320793, y: 0.2700807, z: -0.00000001318544} + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} - name: RightForeArm parentName: RightArm - position: {x: 0.0000000047683715, y: 0.27807888, z: -0.00000007152558} + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} scale: {x: 1, y: 1, z: 0.9999999} - name: RightHand parentName: RightForeArm - position: {x: -0.0000000011920929, y: 0.23640236, z: 0.00000006109476} + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} - name: neck parentName: Spine - position: {x: 0.002780272, y: 0.14009976, z: 0.0122522805} + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} scale: {x: 1, y: 0.9999999, z: 0.99999964} - name: Head parentName: neck - position: {x: 4.4703483e-10, y: 0.09687912, z: -0.000000008791686} + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} scale: {x: 0.9999999, y: 1, z: 1.0000004} - name: head_end parentName: Head - position: {x: 0.0049512577, y: 0.6569221, z: -0.22563587} + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} scale: {x: 1.0000001, y: 0.9999999, z: 1} - name: headfront parentName: Head - position: {x: -0.004951254, y: 0.07510641, z: 0.22563587} + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} scale: {x: 1, y: 0.9999999, z: 0.9999999} - name: char1 parentName: ChillGuy(Clone) - position: {x: -0.00000004649628, y: -0.0000001500177, z: 0.000000003422028} + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 @@ -428,7 +428,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1 + globalScale: 0.01 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/left strafe walking.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/left strafe walking.fbx.meta index cc29f64..402a229 100644 --- a/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/left strafe walking.fbx.meta +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/left strafe walking.fbx.meta @@ -298,127 +298,127 @@ ModelImporter: scale: {x: 1, y: 1, z: 1} - name: Hips parentName: Armature - position: {x: 0.00086207775, y: 0.0078120823, z: 0.6968982} + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} scale: {x: 1, y: 0.9999998, z: 0.9999998} - name: LeftUpLeg parentName: Hips - position: {x: -0.13203496, y: -0.05527863, z: -0.019512763} + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} - name: LeftLeg parentName: LeftUpLeg - position: {x: -0.00000000834465, y: 0.22388402, z: -0.000000010728836} + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} - name: LeftFoot parentName: LeftLeg - position: {x: -0.000000007152557, y: 0.22689623, z: -0.0000000023841857} + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} - name: LeftToeBase parentName: LeftFoot - position: {x: 0.0000000059604646, y: 0.2548261, z: 0.0000000047683715} + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} - name: RightUpLeg parentName: Hips - position: {x: 0.13572861, y: -0.048880715, z: -0.010088404} + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} - name: RightLeg parentName: RightUpLeg - position: {x: 0.00000002026558, y: 0.22362119, z: 0.000000005252659} + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} scale: {x: 1, y: 1, z: 0.9999998} - name: RightFoot parentName: RightLeg - position: {x: 0.000000021457671, y: 0.22283478, z: 0.000000013113022} + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} scale: {x: 1, y: 1, z: 1} - name: RightToeBase parentName: RightFoot - position: {x: -0.00000003576279, y: 0.2620976, z: 0.0000000047683715} + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} scale: {x: 1.0000002, y: 1, z: 1.0000001} - name: Spine02 parentName: Hips - position: {x: -0.0036936759, y: 0.18229355, z: 0.029601187} + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} scale: {x: 1, y: 1.0000001, z: 1} - name: Spine01 parentName: Spine02 - position: {x: -5.2154064e-10, y: 0.18471819, z: -7.0780515e-10} + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} scale: {x: 1, y: 0.99999994, z: 1.0000001} - name: Spine parentName: Spine01 - position: {x: 0.0000000012665987, y: 0.18471774, z: -0.0000000043725596} + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} - name: LeftShoulder parentName: Spine - position: {x: -0.07012161, y: 0.05924089, z: -0.006807985} + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} - name: LeftArm parentName: LeftShoulder - position: {x: -0.0000000018984974, y: 0.28042245, z: -0.00000015372723} + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} - name: LeftForeArm parentName: LeftArm - position: {x: -0, y: 0.25871474, z: 0.000000013113022} + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} scale: {x: 1, y: 1.0000001, z: 1.0000001} - name: LeftHand parentName: LeftForeArm - position: {x: -0.00000000834465, y: 0.2552687, z: -0.000000016465783} + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} - name: RightShoulder parentName: Spine - position: {x: 0.06734134, y: 0.05952743, z: -0.0054443204} + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} scale: {x: 1, y: 1.0000002, z: 1} - name: RightArm parentName: RightShoulder - position: {x: 0.0000000067320793, y: 0.2700807, z: -0.00000001318544} + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} - name: RightForeArm parentName: RightArm - position: {x: 0.0000000047683715, y: 0.27807888, z: -0.00000007152558} + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} scale: {x: 1, y: 1, z: 0.9999999} - name: RightHand parentName: RightForeArm - position: {x: -0.0000000011920929, y: 0.23640236, z: 0.00000006109476} + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} - name: neck parentName: Spine - position: {x: 0.002780272, y: 0.14009976, z: 0.0122522805} + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} scale: {x: 1, y: 0.9999999, z: 0.99999964} - name: Head parentName: neck - position: {x: 4.4703483e-10, y: 0.09687912, z: -0.000000008791686} + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} scale: {x: 0.9999999, y: 1, z: 1.0000004} - name: head_end parentName: Head - position: {x: 0.0049512577, y: 0.6569221, z: -0.22563587} + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} scale: {x: 1.0000001, y: 0.9999999, z: 1} - name: headfront parentName: Head - position: {x: -0.004951254, y: 0.07510641, z: 0.22563587} + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} scale: {x: 1, y: 0.9999999, z: 0.9999999} - name: char1 parentName: ChillGuy(Clone) - position: {x: -0.00000004649628, y: -0.0000001500177, z: 0.000000003422028} + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 @@ -428,7 +428,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1 + globalScale: 0.01 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/right strafe.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/right strafe.fbx.meta index b3fcddc..0560581 100644 --- a/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/right strafe.fbx.meta +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/right strafe.fbx.meta @@ -298,127 +298,127 @@ ModelImporter: scale: {x: 1, y: 1, z: 1} - name: Hips parentName: Armature - position: {x: 0.00086207775, y: 0.0078120823, z: 0.6968982} + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} scale: {x: 1, y: 0.9999998, z: 0.9999998} - name: LeftUpLeg parentName: Hips - position: {x: -0.13203496, y: -0.05527863, z: -0.019512763} + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} - name: LeftLeg parentName: LeftUpLeg - position: {x: -0.00000000834465, y: 0.22388402, z: -0.000000010728836} + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} - name: LeftFoot parentName: LeftLeg - position: {x: -0.000000007152557, y: 0.22689623, z: -0.0000000023841857} + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} - name: LeftToeBase parentName: LeftFoot - position: {x: 0.0000000059604646, y: 0.2548261, z: 0.0000000047683715} + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} - name: RightUpLeg parentName: Hips - position: {x: 0.13572861, y: -0.048880715, z: -0.010088404} + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} - name: RightLeg parentName: RightUpLeg - position: {x: 0.00000002026558, y: 0.22362119, z: 0.000000005252659} + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} scale: {x: 1, y: 1, z: 0.9999998} - name: RightFoot parentName: RightLeg - position: {x: 0.000000021457671, y: 0.22283478, z: 0.000000013113022} + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} scale: {x: 1, y: 1, z: 1} - name: RightToeBase parentName: RightFoot - position: {x: -0.00000003576279, y: 0.2620976, z: 0.0000000047683715} + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} scale: {x: 1.0000002, y: 1, z: 1.0000001} - name: Spine02 parentName: Hips - position: {x: -0.0036936759, y: 0.18229355, z: 0.029601187} + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} scale: {x: 1, y: 1.0000001, z: 1} - name: Spine01 parentName: Spine02 - position: {x: -5.2154064e-10, y: 0.18471819, z: -7.0780515e-10} + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} scale: {x: 1, y: 0.99999994, z: 1.0000001} - name: Spine parentName: Spine01 - position: {x: 0.0000000012665987, y: 0.18471774, z: -0.0000000043725596} + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} - name: LeftShoulder parentName: Spine - position: {x: -0.07012161, y: 0.05924089, z: -0.006807985} + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} - name: LeftArm parentName: LeftShoulder - position: {x: -0.0000000018984974, y: 0.28042245, z: -0.00000015372723} + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} - name: LeftForeArm parentName: LeftArm - position: {x: -0, y: 0.25871474, z: 0.000000013113022} + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} scale: {x: 1, y: 1.0000001, z: 1.0000001} - name: LeftHand parentName: LeftForeArm - position: {x: -0.00000000834465, y: 0.2552687, z: -0.000000016465783} + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} - name: RightShoulder parentName: Spine - position: {x: 0.06734134, y: 0.05952743, z: -0.0054443204} + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} scale: {x: 1, y: 1.0000002, z: 1} - name: RightArm parentName: RightShoulder - position: {x: 0.0000000067320793, y: 0.2700807, z: -0.00000001318544} + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} - name: RightForeArm parentName: RightArm - position: {x: 0.0000000047683715, y: 0.27807888, z: -0.00000007152558} + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} scale: {x: 1, y: 1, z: 0.9999999} - name: RightHand parentName: RightForeArm - position: {x: -0.0000000011920929, y: 0.23640236, z: 0.00000006109476} + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} - name: neck parentName: Spine - position: {x: 0.002780272, y: 0.14009976, z: 0.0122522805} + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} scale: {x: 1, y: 0.9999999, z: 0.99999964} - name: Head parentName: neck - position: {x: 4.4703483e-10, y: 0.09687912, z: -0.000000008791686} + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} scale: {x: 0.9999999, y: 1, z: 1.0000004} - name: head_end parentName: Head - position: {x: 0.0049512577, y: 0.6569221, z: -0.22563587} + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} scale: {x: 1.0000001, y: 0.9999999, z: 1} - name: headfront parentName: Head - position: {x: -0.004951254, y: 0.07510641, z: 0.22563587} + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} scale: {x: 1, y: 0.9999999, z: 0.9999999} - name: char1 parentName: ChillGuy(Clone) - position: {x: -0.00000004649628, y: -0.0000001500177, z: 0.000000003422028} + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 @@ -428,7 +428,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1 + globalScale: 0.01 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/running.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/running.fbx.meta index 750ed6c..82d92b8 100644 --- a/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/running.fbx.meta +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/ChillGuy/running.fbx.meta @@ -298,127 +298,127 @@ ModelImporter: scale: {x: 1, y: 1, z: 1} - name: Hips parentName: Armature - position: {x: 0.00086207775, y: 0.0078120823, z: 0.6968982} + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} scale: {x: 1, y: 0.9999998, z: 0.9999998} - name: LeftUpLeg parentName: Hips - position: {x: -0.13203496, y: -0.05527863, z: -0.019512763} + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} - name: LeftLeg parentName: LeftUpLeg - position: {x: -0.00000000834465, y: 0.22388402, z: -0.000000010728836} + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} - name: LeftFoot parentName: LeftLeg - position: {x: -0.000000007152557, y: 0.22689623, z: -0.0000000023841857} + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} - name: LeftToeBase parentName: LeftFoot - position: {x: 0.0000000059604646, y: 0.2548261, z: 0.0000000047683715} + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} - name: RightUpLeg parentName: Hips - position: {x: 0.13572861, y: -0.048880715, z: -0.010088404} + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} - name: RightLeg parentName: RightUpLeg - position: {x: 0.00000002026558, y: 0.22362119, z: 0.000000005252659} + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} scale: {x: 1, y: 1, z: 0.9999998} - name: RightFoot parentName: RightLeg - position: {x: 0.000000021457671, y: 0.22283478, z: 0.000000013113022} + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} scale: {x: 1, y: 1, z: 1} - name: RightToeBase parentName: RightFoot - position: {x: -0.00000003576279, y: 0.2620976, z: 0.0000000047683715} + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} scale: {x: 1.0000002, y: 1, z: 1.0000001} - name: Spine02 parentName: Hips - position: {x: -0.0036936759, y: 0.18229355, z: 0.029601187} + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} scale: {x: 1, y: 1.0000001, z: 1} - name: Spine01 parentName: Spine02 - position: {x: -5.2154064e-10, y: 0.18471819, z: -7.0780515e-10} + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} scale: {x: 1, y: 0.99999994, z: 1.0000001} - name: Spine parentName: Spine01 - position: {x: 0.0000000012665987, y: 0.18471774, z: -0.0000000043725596} + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} - name: LeftShoulder parentName: Spine - position: {x: -0.07012161, y: 0.05924089, z: -0.006807985} + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} - name: LeftArm parentName: LeftShoulder - position: {x: -0.0000000018984974, y: 0.28042245, z: -0.00000015372723} + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} - name: LeftForeArm parentName: LeftArm - position: {x: -0, y: 0.25871474, z: 0.000000013113022} + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} scale: {x: 1, y: 1.0000001, z: 1.0000001} - name: LeftHand parentName: LeftForeArm - position: {x: -0.00000000834465, y: 0.2552687, z: -0.000000016465783} + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} - name: RightShoulder parentName: Spine - position: {x: 0.06734134, y: 0.05952743, z: -0.0054443204} + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} scale: {x: 1, y: 1.0000002, z: 1} - name: RightArm parentName: RightShoulder - position: {x: 0.0000000067320793, y: 0.2700807, z: -0.00000001318544} + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} - name: RightForeArm parentName: RightArm - position: {x: 0.0000000047683715, y: 0.27807888, z: -0.00000007152558} + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} scale: {x: 1, y: 1, z: 0.9999999} - name: RightHand parentName: RightForeArm - position: {x: -0.0000000011920929, y: 0.23640236, z: 0.00000006109476} + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} - name: neck parentName: Spine - position: {x: 0.002780272, y: 0.14009976, z: 0.0122522805} + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} scale: {x: 1, y: 0.9999999, z: 0.99999964} - name: Head parentName: neck - position: {x: 4.4703483e-10, y: 0.09687912, z: -0.000000008791686} + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} scale: {x: 0.9999999, y: 1, z: 1.0000004} - name: head_end parentName: Head - position: {x: 0.0049512577, y: 0.6569221, z: -0.22563587} + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} scale: {x: 1.0000001, y: 0.9999999, z: 1} - name: headfront parentName: Head - position: {x: -0.004951254, y: 0.07510641, z: 0.22563587} + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} scale: {x: 1, y: 0.9999999, z: 0.9999999} - name: char1 parentName: ChillGuy(Clone) - position: {x: -0.00000004649628, y: -0.0000001500177, z: 0.000000003422028} + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 @@ -428,7 +428,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1 + globalScale: 0.01 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack.meta new file mode 100644 index 0000000..24a071e --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 18e4706b9269d0246aced294c062cf82 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 left.fbx new file mode 100644 index 0000000..e3f62b1 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 left.fbx.meta new file mode 100644 index 0000000..f599424 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 198dac5f88274d14f923fc406d62b022 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 right.fbx new file mode 100644 index 0000000..3980821 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 right.fbx.meta new file mode 100644 index 0000000..1b31a7d --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/crouching turn 90 right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 07a44ebec9da77c41985a68ce2a63932 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death crouching headshot front.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death crouching headshot front.fbx new file mode 100644 index 0000000..f3fd3c9 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death crouching headshot front.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death crouching headshot front.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death crouching headshot front.fbx.meta new file mode 100644 index 0000000..bb5ae3f --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death crouching headshot front.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: b86ac63a4de2f1042bab630e87cceff7 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from back headshot.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from back headshot.fbx new file mode 100644 index 0000000..13f059c Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from back headshot.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from back headshot.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from back headshot.fbx.meta new file mode 100644 index 0000000..9e6744d --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from back headshot.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: a625465e26ccee04da47b592c0c20250 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from front headshot.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from front headshot.fbx new file mode 100644 index 0000000..41819b2 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from front headshot.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from front headshot.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from front headshot.fbx.meta new file mode 100644 index 0000000..b9a2746 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from front headshot.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 7a79d8b5162df4c449bd0ca71cef56a1 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from right.fbx new file mode 100644 index 0000000..9b5dc55 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from right.fbx.meta new file mode 100644 index 0000000..02a270e --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 10608bee3fbea46438323b7d3e6888de +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the back.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the back.fbx new file mode 100644 index 0000000..1633056 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the back.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the back.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the back.fbx.meta new file mode 100644 index 0000000..b0d5518 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the back.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 9b470793360c1ed49bbc7daa394aae97 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the front.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the front.fbx new file mode 100644 index 0000000..034f8c6 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the front.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the front.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the front.fbx.meta new file mode 100644 index 0000000..6f901f4 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/death from the front.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: c8549c47964e16848b7ae0c74382c99f +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle aiming.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle aiming.fbx new file mode 100644 index 0000000..e76348e Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle aiming.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle aiming.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle aiming.fbx.meta new file mode 100644 index 0000000..78d3eb3 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle aiming.fbx.meta @@ -0,0 +1,447 @@ +fileFormatVersion: 2 +guid: a1518f12efe54d14ab72aac52ccb8ca6 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: mixamo.com + takeName: mixamo.com + internalID: -203655887218126122 + firstFrame: 0 + lastFrame: 63 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.00086207775, y: 0.0078120823, z: 0.6968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.13203496, y: -0.05527863, z: -0.019512763} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -0.00000000834465, y: 0.22388402, z: -0.000000010728836} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -0.000000007152557, y: 0.22689623, z: -0.0000000023841857} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 0.0000000059604646, y: 0.2548261, z: 0.0000000047683715} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.13572861, y: -0.048880715, z: -0.010088404} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 0.00000002026558, y: 0.22362119, z: 0.000000005252659} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 0.000000021457671, y: 0.22283478, z: 0.000000013113022} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -0.00000003576279, y: 0.2620976, z: 0.0000000047683715} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.0036936759, y: 0.18229355, z: 0.029601187} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154064e-10, y: 0.18471819, z: -7.0780515e-10} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 0.0000000012665987, y: 0.18471774, z: -0.0000000043725596} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.07012161, y: 0.05924089, z: -0.006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -0.0000000018984974, y: 0.28042245, z: -0.00000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.25871474, z: 0.000000013113022} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -0.00000000834465, y: 0.2552687, z: -0.000000016465783} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.06734134, y: 0.05952743, z: -0.0054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 0.0000000067320793, y: 0.2700807, z: -0.00000001318544} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 0.0000000047683715, y: 0.27807888, z: -0.00000007152558} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -0.0000000011920929, y: 0.23640236, z: 0.00000006109476} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.002780272, y: 0.14009976, z: 0.0122522805} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.4703483e-10, y: 0.09687912, z: -0.000000008791686} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.0049512577, y: 0.6569221, z: -0.22563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.004951254, y: 0.07510641, z: 0.22563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -0.00000004649628, y: -0.0000001500177, z: 0.000000003422028} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching aiming.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching aiming.fbx new file mode 100644 index 0000000..daf499a Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching aiming.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching aiming.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching aiming.fbx.meta new file mode 100644 index 0000000..49fe7b4 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching aiming.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 746c67211a5cd6f4ab1e123e33c088e5 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching.fbx new file mode 100644 index 0000000..85af8e9 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching.fbx.meta new file mode 100644 index 0000000..cce9e58 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle crouching.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 58ebcd7aac821ad4e99cf4144641aa71 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle.fbx new file mode 100644 index 0000000..ce2b7f4 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle.fbx.meta new file mode 100644 index 0000000..a976209 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/idle.fbx.meta @@ -0,0 +1,447 @@ +fileFormatVersion: 2 +guid: ebbad0fd431ba6b438218bd385fb2fbc +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: mixamo.com + takeName: mixamo.com + internalID: -203655887218126122 + firstFrame: 0 + lastFrame: 63 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.00086207775, y: 0.0078120823, z: 0.6968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.13203496, y: -0.05527863, z: -0.019512763} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -0.00000000834465, y: 0.22388402, z: -0.000000010728836} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -0.000000007152557, y: 0.22689623, z: -0.0000000023841857} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 0.0000000059604646, y: 0.2548261, z: 0.0000000047683715} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.13572861, y: -0.048880715, z: -0.010088404} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 0.00000002026558, y: 0.22362119, z: 0.000000005252659} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 0.000000021457671, y: 0.22283478, z: 0.000000013113022} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -0.00000003576279, y: 0.2620976, z: 0.0000000047683715} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.0036936759, y: 0.18229355, z: 0.029601187} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154064e-10, y: 0.18471819, z: -7.0780515e-10} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 0.0000000012665987, y: 0.18471774, z: -0.0000000043725596} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.07012161, y: 0.05924089, z: -0.006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -0.0000000018984974, y: 0.28042245, z: -0.00000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.25871474, z: 0.000000013113022} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -0.00000000834465, y: 0.2552687, z: -0.000000016465783} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.06734134, y: 0.05952743, z: -0.0054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 0.0000000067320793, y: 0.2700807, z: -0.00000001318544} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 0.0000000047683715, y: 0.27807888, z: -0.00000007152558} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -0.0000000011920929, y: 0.23640236, z: 0.00000006109476} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.002780272, y: 0.14009976, z: 0.0122522805} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.4703483e-10, y: 0.09687912, z: -0.000000008791686} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.0049512577, y: 0.6569221, z: -0.22563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.004951254, y: 0.07510641, z: 0.22563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -0.00000004649628, y: -0.0000001500177, z: 0.000000003422028} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump down.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump down.fbx new file mode 100644 index 0000000..5edcf25 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump down.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump down.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump down.fbx.meta new file mode 100644 index 0000000..c40f8e7 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump down.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 569f979ce44a7334ea4222da8931d4ab +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump loop.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump loop.fbx new file mode 100644 index 0000000..3b57d85 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump loop.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump loop.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump loop.fbx.meta new file mode 100644 index 0000000..365616c --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump loop.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 126f053d33050344cadf5fc362bab179 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump up.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump up.fbx new file mode 100644 index 0000000..3f4782d Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump up.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump up.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump up.fbx.meta new file mode 100644 index 0000000..18d23d3 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/jump up.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 2559db27ea0ed274c92eb05095bb571d +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward left.fbx new file mode 100644 index 0000000..fc3a764 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward left.fbx.meta new file mode 100644 index 0000000..99e2a59 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 371318da1cf1de0478812bd85159a1f3 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward right.fbx new file mode 100644 index 0000000..ff6bc14 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward right.fbx.meta new file mode 100644 index 0000000..1fc4f7c --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 6a120955ac41feb47b588de202bc7975 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward.fbx new file mode 100644 index 0000000..6366e77 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward.fbx.meta new file mode 100644 index 0000000..237f4aa --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run backward.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: a0dc85ca7b161dd48b1bee88426de9ed +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward left.fbx new file mode 100644 index 0000000..691e221 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward left.fbx.meta new file mode 100644 index 0000000..bdc478b --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: be5167f1e3ba5b84aad5df9ea1f15702 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward right.fbx new file mode 100644 index 0000000..e6ed011 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward right.fbx.meta new file mode 100644 index 0000000..6bb173b --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: e785577499dcd154995b53642bfca13a +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward.fbx new file mode 100644 index 0000000..648a596 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward.fbx.meta new file mode 100644 index 0000000..1b6c89b --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run forward.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: c5f8bc61553f6b34dbbdf896da9dddb1 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run left.fbx new file mode 100644 index 0000000..6bff1e9 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run left.fbx.meta new file mode 100644 index 0000000..cd28078 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: f5b9bc541add25941866088baf50e5fc +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run right.fbx new file mode 100644 index 0000000..0b2f35b Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run right.fbx.meta new file mode 100644 index 0000000..87b7a7c --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/run right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 1b5d1de15f124a442915c7cebee62275 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward left.fbx new file mode 100644 index 0000000..0ca291d Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward left.fbx.meta new file mode 100644 index 0000000..83a2ec5 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 42b1386f462dbad43a1ca0ecd06eb93e +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward right.fbx new file mode 100644 index 0000000..a53f4b1 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward right.fbx.meta new file mode 100644 index 0000000..ee6462b --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: e433b5ddec2f82d43a431760565bd920 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward.fbx new file mode 100644 index 0000000..1502dd5 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward.fbx.meta new file mode 100644 index 0000000..b25aa42 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint backward.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: d4c0f619e161a3746b1dcdda3f6de1b7 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward left.fbx new file mode 100644 index 0000000..b5b51bc Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward left.fbx.meta new file mode 100644 index 0000000..b78530c --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: b099fde1042db09439ef3151415ed5fd +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward right.fbx new file mode 100644 index 0000000..8d49dba Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward right.fbx.meta new file mode 100644 index 0000000..ac9c10a --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 24a300fc333b1984fb6b5a7c8331aead +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward.fbx new file mode 100644 index 0000000..9e4dad8 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward.fbx.meta new file mode 100644 index 0000000..b9d94d9 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint forward.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 657bad49da1658245972af61fcb1686f +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint left.fbx new file mode 100644 index 0000000..75aacd4 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint left.fbx.meta new file mode 100644 index 0000000..2c99b32 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: cc1ffe8a674de9e46bd07725a06c1820 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint right.fbx new file mode 100644 index 0000000..88de04c Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint right.fbx.meta new file mode 100644 index 0000000..3e4e48c --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/sprint right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 7e25bfa3910dfc749b7f8d91357e6838 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 left.fbx new file mode 100644 index 0000000..8595047 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 left.fbx.meta new file mode 100644 index 0000000..bf1623b --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 071ac72279113ad4795898179094a042 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 right.fbx new file mode 100644 index 0000000..eb41bab Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 right.fbx.meta new file mode 100644 index 0000000..455f59f --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/turn 90 right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 06757961f637d994b998847e2af4cbe1 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward left.fbx new file mode 100644 index 0000000..971ab55 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward left.fbx.meta new file mode 100644 index 0000000..fd4c27a --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: cf61f68b3eb310d469ed2928bb9d0741 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward right.fbx new file mode 100644 index 0000000..8a1d95f Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward right.fbx.meta new file mode 100644 index 0000000..9be90de --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: dac4566cab86ff7489a0def923578930 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward.fbx new file mode 100644 index 0000000..548d415 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward.fbx.meta new file mode 100644 index 0000000..460af9b --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk backward.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: cd797eeead770b142a69260da485522b +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward left.fbx new file mode 100644 index 0000000..790fe61 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward left.fbx.meta new file mode 100644 index 0000000..ef8bf2f --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 07ba74fb19a6f0f47889dacdbb8b538a +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward right.fbx new file mode 100644 index 0000000..f1090c8 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward right.fbx.meta new file mode 100644 index 0000000..6a84b22 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 3fd3391cdd92c4041b8fc31fd159d0b9 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward.fbx new file mode 100644 index 0000000..6c22d93 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward.fbx.meta new file mode 100644 index 0000000..45beb73 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching backward.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 1add8bf5f7fbaf74a87ff7815593dfea +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward left.fbx new file mode 100644 index 0000000..753f64c Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward left.fbx.meta new file mode 100644 index 0000000..193a19c --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 85c332bd4576bec44bee1a37e8f38197 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward right.fbx new file mode 100644 index 0000000..0b28a4e Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward right.fbx.meta new file mode 100644 index 0000000..f24f585 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 7d81f0ee2c2643d41824b0598a27ac70 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward.fbx new file mode 100644 index 0000000..639eaef Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward.fbx.meta new file mode 100644 index 0000000..e722250 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching forward.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: ccdc2042ea2a76c44ae159cdc0cd80ac +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching left.fbx new file mode 100644 index 0000000..ea161c4 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching left.fbx.meta new file mode 100644 index 0000000..ad50aae --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: f5ebe9d79e9204f4b9464aae48c16bf5 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching right.fbx new file mode 100644 index 0000000..1bca01f Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching right.fbx.meta new file mode 100644 index 0000000..15bc122 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk crouching right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 4eb09c708ce326f4f8ff8f3a723cd8ec +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward left.fbx new file mode 100644 index 0000000..569a5c7 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward left.fbx.meta new file mode 100644 index 0000000..667dcd2 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 4095aad92c2a39e40993c2046f9e4925 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward right.fbx new file mode 100644 index 0000000..cf3f674 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward right.fbx.meta new file mode 100644 index 0000000..eae9b19 --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: d70d55a529a65dc4db9b36e3ddf17ce6 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward.fbx new file mode 100644 index 0000000..848ea5e Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward.fbx.meta new file mode 100644 index 0000000..2ab8d7a --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk forward.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: d397c6928fdcc4e43a1d031337ea327d +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk left.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk left.fbx new file mode 100644 index 0000000..17e9ce6 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk left.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk left.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk left.fbx.meta new file mode 100644 index 0000000..956db8d --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk left.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 9a4ebb33f14c4e74a95ff02d4c961de0 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk right.fbx b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk right.fbx new file mode 100644 index 0000000..dc774b4 Binary files /dev/null and b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk right.fbx differ diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk right.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk right.fbx.meta new file mode 100644 index 0000000..a1e672d --- /dev/null +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle 8-Way Locomotion Pack/walk right.fbx.meta @@ -0,0 +1,418 @@ +fileFormatVersion: 2 +guid: 96ba8bc76c7662d47b722f0d51a81087 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightLeg + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftFoot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightFoot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine02 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine01 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftShoulder + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightShoulder + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftForeArm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightForeArm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftHand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightHand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftToeBase + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightToeBase + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: Spine + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: ChillGuy(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Armature + parentName: ChillGuy(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Hips + parentName: Armature + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} + rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} + scale: {x: 1, y: 0.9999998, z: 0.9999998} + - name: LeftUpLeg + parentName: Hips + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} + rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} + scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} + - name: LeftLeg + parentName: LeftUpLeg + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} + rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} + scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} + - name: LeftFoot + parentName: LeftLeg + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} + rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} + scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} + - name: LeftToeBase + parentName: LeftFoot + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} + rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} + scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} + - name: RightUpLeg + parentName: Hips + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} + rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} + scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} + - name: RightLeg + parentName: RightUpLeg + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} + rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} + scale: {x: 1, y: 1, z: 0.9999998} + - name: RightFoot + parentName: RightLeg + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} + rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} + scale: {x: 1, y: 1, z: 1} + - name: RightToeBase + parentName: RightFoot + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} + rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} + scale: {x: 1.0000002, y: 1, z: 1.0000001} + - name: Spine02 + parentName: Hips + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} + rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} + scale: {x: 1, y: 1.0000001, z: 1} + - name: Spine01 + parentName: Spine02 + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} + rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} + scale: {x: 1, y: 0.99999994, z: 1.0000001} + - name: Spine + parentName: Spine01 + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} + rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + - name: LeftShoulder + parentName: Spine + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} + rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} + scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} + - name: LeftArm + parentName: LeftShoulder + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} + rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} + scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} + rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftHand + parentName: LeftForeArm + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} + rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} + scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} + - name: RightShoulder + parentName: Spine + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} + rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} + scale: {x: 1, y: 1.0000002, z: 1} + - name: RightArm + parentName: RightShoulder + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} + rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} + scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} + - name: RightForeArm + parentName: RightArm + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} + rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightHand + parentName: RightForeArm + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} + rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} + scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} + - name: neck + parentName: Spine + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} + rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} + scale: {x: 1, y: 0.9999999, z: 0.99999964} + - name: Head + parentName: neck + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} + rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} + scale: {x: 0.9999999, y: 1, z: 1.0000004} + - name: head_end + parentName: Head + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} + rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} + scale: {x: 1.0000001, y: 0.9999999, z: 1} + - name: headfront + parentName: Head + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} + rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} + scale: {x: 1, y: 0.9999999, z: 0.9999999} + - name: char1 + parentName: ChillGuy(Clone) + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} + rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle Idle.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle Idle.fbx.meta index 05711aa..ad47d5e 100644 --- a/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle Idle.fbx.meta +++ b/Assets/Characters/Animation/TGBR/TGBR/Animations/Rifle Idle.fbx.meta @@ -22,7 +22,7 @@ ModelImporter: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 - animationCompression: 1 + animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 @@ -149,13 +149,13 @@ ModelImporter: globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 - hasExtraRoot: 0 + hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 3 humanoidOversampling: 1 - avatarSetup: 0 + avatarSetup: 1 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 importBlendShapeDeformPercent: 1 remapMaterialsIfMaterialImportModeIsNone: 0 diff --git a/Assets/Characters/Animation/TGBR/TGBR/ChillGuy/ChillGuy.fbx.meta b/Assets/Characters/Animation/TGBR/TGBR/ChillGuy/ChillGuy.fbx.meta index fb7ae65..88f5d80 100644 --- a/Assets/Characters/Animation/TGBR/TGBR/ChillGuy/ChillGuy.fbx.meta +++ b/Assets/Characters/Animation/TGBR/TGBR/ChillGuy/ChillGuy.fbx.meta @@ -96,7 +96,7 @@ ModelImporter: isReadable: 0 meshes: lODScreenPercentages: [] - globalScale: 0.8 + globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 @@ -332,127 +332,127 @@ ModelImporter: scale: {x: 1, y: 1, z: 1} - name: Hips parentName: Armature - position: {x: 0.00068966224, y: 0.006249666, z: 0.5575186} + position: {x: 0.000008620777, y: 0.00007812082, z: 0.006968982} rotation: {x: 0.6347461, y: 0.019573202, z: 0.0000000027939675, w: 0.7724728} scale: {x: 1, y: 0.9999998, z: 0.9999998} - name: LeftUpLeg parentName: Hips - position: {x: -0.10562798, y: -0.044222906, z: -0.0156102115} + position: {x: -0.0013203496, y: -0.0005527863, z: -0.00019512764} rotation: {x: 0.97486407, y: -0.12770255, z: 0.12963569, w: -0.12855628} scale: {x: 0.9999997, y: 1.0000007, z: 1.0000001} - name: LeftLeg parentName: LeftUpLeg - position: {x: -0.0000000066757204, y: 0.17910722, z: -0.000000008583069} + position: {x: -8.34465e-11, y: 0.00223884, z: -1.0728836e-10} rotation: {x: 0.052358076, y: -0.18271193, z: -0.15866658, w: 0.96886533} scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002} - name: LeftFoot parentName: LeftLeg - position: {x: -0.000000005722046, y: 0.181517, z: -0.0000000019073487} + position: {x: -7.152557e-11, y: 0.0022689623, z: -2.3841857e-11} rotation: {x: -0.4269109, y: 0.10761799, z: 0.15697038, w: 0.88403946} scale: {x: 1.0000001, y: 0.9999992, z: 0.99999934} - name: LeftToeBase parentName: LeftFoot - position: {x: 0.000000004768372, y: 0.2038609, z: 0.0000000038146974} + position: {x: 5.960465e-11, y: 0.002548261, z: 4.7683715e-11} rotation: {x: -0.3929984, y: 0.10089544, z: 0.043432634, w: 0.9129545} scale: {x: 0.9999997, y: 1.0000006, z: 1.0000001} - name: RightUpLeg parentName: Hips - position: {x: 0.10858289, y: -0.039104573, z: -0.008070723} + position: {x: 0.0013572861, y: -0.00048880716, z: -0.00010088403} rotation: {x: 0.97633857, y: 0.15556088, z: -0.10308635, w: -0.10925739} scale: {x: 1.0000004, y: 1.0000008, z: 1.000001} - name: RightLeg parentName: RightUpLeg - position: {x: 0.000000016212464, y: 0.17889696, z: 0.0000000042021275} + position: {x: 2.026558e-10, y: 0.002236212, z: 5.252659e-11} rotation: {x: 0.076937035, y: 0.17356962, z: 0.1476346, w: 0.97064835} scale: {x: 1, y: 1, z: 0.9999998} - name: RightFoot parentName: RightLeg - position: {x: 0.000000017166139, y: 0.17826784, z: 0.000000010490418} + position: {x: 2.1457672e-10, y: 0.0022283478, z: 1.3113022e-10} rotation: {x: -0.43630642, y: -0.07321879, z: -0.15268569, w: 0.88372105} scale: {x: 1, y: 1, z: 1} - name: RightToeBase parentName: RightFoot - position: {x: -0.00000002861023, y: 0.20967808, z: 0.0000000038146974} + position: {x: -3.5762787e-10, y: 0.002620976, z: 4.7683715e-11} rotation: {x: -0.39105862, y: -0.124699, z: -0.053569786, w: 0.9103041} scale: {x: 1.0000002, y: 1, z: 1.0000001} - name: Spine02 parentName: Hips - position: {x: -0.002954941, y: 0.14583485, z: 0.02368095} + position: {x: -0.00003693676, y: 0.0018229355, z: 0.00029601186} rotation: {x: 0.08047545, y: -0.00885627, z: 0.009316418, w: 0.99667376} scale: {x: 1, y: 1.0000001, z: 1} - name: Spine01 parentName: Spine02 - position: {x: -4.1723253e-10, y: 0.14777456, z: -5.6624416e-10} + position: {x: -5.2154062e-12, y: 0.0018471819, z: -7.0780517e-12} rotation: {x: -0, y: -0.000000026077029, z: -0.000000024097968, w: 1} scale: {x: 1, y: 0.99999994, z: 1.0000001} - name: Spine parentName: Spine01 - position: {x: 0.000000001013279, y: 0.1477742, z: -0.0000000034980479} + position: {x: 1.2665987e-11, y: 0.0018471774, z: -4.3725596e-11} rotation: {x: -0.043602943, y: -0.0039989944, z: 0.0034558985, w: 0.999035} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} - name: LeftShoulder parentName: Spine - position: {x: -0.05609729, y: 0.047392715, z: -0.005446388} + position: {x: -0.0007012161, y: 0.0005924089, z: -0.00006807985} rotation: {x: -0.51618844, y: 0.5422167, z: -0.4811974, w: -0.45606986} scale: {x: 0.9999997, y: 0.9999996, z: 0.99999976} - name: LeftArm parentName: LeftShoulder - position: {x: -0.000000001518798, y: 0.22433797, z: -0.00000012298179} + position: {x: -1.8984973e-11, y: 0.0028042244, z: -0.0000000015372723} rotation: {x: -0.025042793, y: 0.08207504, z: -0.0042382167, w: -0.9963024} scale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} - name: LeftForeArm parentName: LeftArm - position: {x: -0, y: 0.2069718, z: 0.000000010490418} + position: {x: -0, y: 0.0025871473, z: 1.3113022e-10} rotation: {x: -0.051252622, y: 0.083890416, z: -0.057031773, w: 0.99352056} scale: {x: 1, y: 1.0000001, z: 1.0000001} - name: LeftHand parentName: LeftForeArm - position: {x: -0.0000000066757204, y: 0.20421496, z: -0.000000013172627} + position: {x: -8.34465e-11, y: 0.002552687, z: -1.6465783e-10} rotation: {x: 0.015027203, y: -0.014462277, z: -0.0075130756, w: 0.9997543} scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005} - name: RightShoulder parentName: Spine - position: {x: 0.053873073, y: 0.047621947, z: -0.0043554567} + position: {x: 0.0006734134, y: 0.0005952743, z: -0.000054443204} rotation: {x: 0.5167336, y: 0.54169714, z: -0.47870937, w: 0.45868066} scale: {x: 1, y: 1.0000002, z: 1} - name: RightArm parentName: RightShoulder - position: {x: 0.000000005385664, y: 0.21606456, z: -0.000000010548352} + position: {x: 6.7320795e-11, y: 0.0027008068, z: -1.318544e-10} rotation: {x: 0.025295356, y: 0.07005207, z: -0.0020591612, w: 0.9972205} scale: {x: 1.0000004, y: 0.9999999, z: 1.0000004} - name: RightForeArm parentName: RightArm - position: {x: 0.0000000038146974, y: 0.22246312, z: -0.00000005722046} + position: {x: 4.7683715e-11, y: 0.0027807888, z: -7.1525574e-10} rotation: {x: -0.051193386, y: -0.06344204, z: 0.059899032, w: 0.99487007} scale: {x: 1, y: 1, z: 0.9999999} - name: RightHand parentName: RightForeArm - position: {x: -9.536744e-10, y: 0.1891219, z: 0.000000048875812} + position: {x: -1.1920929e-11, y: 0.0023640236, z: 6.109476e-10} rotation: {x: -0.005115695, y: -0.0049273516, z: 0.008241137, w: 0.9999408} scale: {x: 0.9999998, y: 0.99999976, z: 0.9999999} - name: neck parentName: Spine - position: {x: 0.0022242176, y: 0.112079814, z: 0.009801825} + position: {x: 0.000027802718, y: 0.0014009976, z: 0.0001225228} rotation: {x: 0.043699726, y: 0.010737753, z: -0.0094235465, w: 0.99894255} scale: {x: 1, y: 0.9999999, z: 0.99999964} - name: Head parentName: neck - position: {x: 3.5762787e-10, y: 0.077503294, z: -0.0000000070333486} + position: {x: 4.470348e-12, y: 0.00096879114, z: -8.7916854e-11} rotation: {x: 0.17665383, y: 0.000011541878, z: 0.0038604161, w: 0.9842655} scale: {x: 0.9999999, y: 1, z: 1.0000004} - name: head_end parentName: Head - position: {x: 0.0039610066, y: 0.5255377, z: -0.1805087} + position: {x: 0.00004951258, y: 0.006569221, z: -0.0022563587} rotation: {x: -0.1646682, y: 0.0000000067566353, z: -0.0036133938, w: 0.98634243} scale: {x: 1.0000001, y: 0.9999999, z: 1} - name: headfront parentName: Head - position: {x: -0.0039610034, y: 0.060085133, z: 0.1805087} + position: {x: -0.00004951254, y: 0.0007510641, z: 0.0022563587} rotation: {x: 0.58476937, y: 0.00000004595949, z: 0.012831977, w: 0.81109816} scale: {x: 1, y: 0.9999999, z: 0.9999999} - name: char1 parentName: ChillGuy(Clone) - position: {x: -0.000000037197026, y: -0.00000012001416, z: 0.0000000027376226} + position: {x: -4.649628e-10, y: -0.000000001500177, z: 3.422028e-11} rotation: {x: -5.551115e-14, y: 0, z: -1.6940659e-21, w: 1} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 @@ -462,7 +462,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 0.8 + globalScale: 0.01 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 diff --git a/Assets/Prefabs/Player/Agent.meta b/Assets/Prefabs/Player/Agent.meta new file mode 100644 index 0000000..d802a78 --- /dev/null +++ b/Assets/Prefabs/Player/Agent.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d1e9c3f047892ec429ebb3b4f7654ada +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Player/PlayerAgent.prefab b/Assets/Prefabs/Player/Agent/PlayerAgent.prefab similarity index 100% rename from Assets/Prefabs/Player/PlayerAgent.prefab rename to Assets/Prefabs/Player/Agent/PlayerAgent.prefab diff --git a/Assets/Prefabs/Player/PlayerAgent.prefab.meta b/Assets/Prefabs/Player/Agent/PlayerAgent.prefab.meta similarity index 100% rename from Assets/Prefabs/Player/PlayerAgent.prefab.meta rename to Assets/Prefabs/Player/Agent/PlayerAgent.prefab.meta diff --git a/Assets/Prefabs/Player/PlayerChillGuy.prefab b/Assets/Prefabs/Player/Agent/PlayerAgentChillGuy.prefab similarity index 97% rename from Assets/Prefabs/Player/PlayerChillGuy.prefab rename to Assets/Prefabs/Player/Agent/PlayerAgentChillGuy.prefab index 5ad24f5..be2aa6d 100644 --- a/Assets/Prefabs/Player/PlayerChillGuy.prefab +++ b/Assets/Prefabs/Player/Agent/PlayerAgentChillGuy.prefab @@ -22,7 +22,7 @@ GameObject: - component: {fileID: 1128444158403002831} - component: {fileID: 244042382188610373} m_Layer: 0 - m_Name: PlayerChillGuy + m_Name: PlayerAgentChillGuy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -70,6 +70,7 @@ MonoBehaviour: - {fileID: 316060476010132159} - {fileID: 750882487852086919} - {fileID: 1128444158403002831} + - {fileID: 244042382188610373} ForceRemoteRenderTimeframe: 0 --- !u!114 &2000174215685155523 MonoBehaviour: @@ -306,9 +307,9 @@ MonoBehaviour: Animator: {fileID: 974963880304834017} ApplyTiming: 2 SyncSettings: 79 - StateHashes: - TriggerHashes: - TotalWords: 0 + StateHashes: 000000002b1a167c79406955 + TriggerHashes: 00000000 + TotalWords: 1 --- !u!1 &504059032653147225 GameObject: m_ObjectHideFlags: 0 @@ -364,8 +365,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315163349561248969} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 1.35, z: 0} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.9, y: 2.16, z: -2.06} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -573,6 +574,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 6249603782933705366} - {fileID: 6592586564576162323} - {fileID: 5401675310905547977} - {fileID: 6023693924253656717} @@ -607,8 +609,7 @@ Transform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 6249603782933705366} + m_Children: [] m_Father: {fileID: 5401675310905547977} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7344887465434541220 @@ -636,11 +637,11 @@ Transform: m_GameObject: {fileID: 7344887465434541220} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.35, y: -0.27, z: 0.11} + m_LocalPosition: {x: -0.145, y: 1.169, z: 0.343} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 2117859135794692440} + m_Father: {fileID: 1361410190923505787} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &3015082363744815592 PrefabInstance: @@ -777,6 +778,10 @@ PrefabInstance: propertyPath: m_Name value: ChillGuy objectReference: {fileID: 0} + - target: {fileID: 5866666021909216657, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} + propertyPath: m_Controller + value: + objectReference: {fileID: 9100000, guid: 0bcf4284beb583444ab4aa1db20fe720, type: 2} - target: {fileID: 5866666021909216657, guid: 46859b6b0e7c1724baa344e726eefc6d, type: 3} propertyPath: m_ApplyRootMotion value: 0 diff --git a/Assets/Prefabs/Player/PlayerChillGuy.prefab.meta b/Assets/Prefabs/Player/Agent/PlayerAgentChillGuy.prefab.meta similarity index 100% rename from Assets/Prefabs/Player/PlayerChillGuy.prefab.meta rename to Assets/Prefabs/Player/Agent/PlayerAgentChillGuy.prefab.meta diff --git a/Assets/Prefabs/Player/Players.meta b/Assets/Prefabs/Player/Players.meta new file mode 100644 index 0000000..3cb9d5b --- /dev/null +++ b/Assets/Prefabs/Player/Players.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 45a253a407e4c6245a9f51839176ef9a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Player/Player.prefab b/Assets/Prefabs/Player/Players/Player.prefab similarity index 100% rename from Assets/Prefabs/Player/Player.prefab rename to Assets/Prefabs/Player/Players/Player.prefab diff --git a/Assets/Prefabs/Player/Player.prefab.meta b/Assets/Prefabs/Player/Players/Player.prefab.meta similarity index 100% rename from Assets/Prefabs/Player/Player.prefab.meta rename to Assets/Prefabs/Player/Players/Player.prefab.meta diff --git a/Assets/Prefabs/Player/Players/PlayerChillGuy.prefab b/Assets/Prefabs/Player/Players/PlayerChillGuy.prefab new file mode 100644 index 0000000..1e7aa09 --- /dev/null +++ b/Assets/Prefabs/Player/Players/PlayerChillGuy.prefab @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1966818730484752520 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1966818730484752533} + - component: {fileID: 1966818730484752522} + - component: {fileID: 1966818730484752523} + m_Layer: 0 + m_Name: PlayerChillGuy + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1966818730484752533 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1966818730484752520} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1966818730484752522 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1966818730484752520} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 50bc2ee29edc4304bc7442ff95331573, type: 3} + m_Name: + m_EditorClassIdentifier: + _ActiveAgent: {fileID: 0} + _agentPrefab: {fileID: 2000174215685155523, guid: 8baa2a9cb642e114a9c09740df65ac2d, type: 3} +--- !u!114 &1966818730484752523 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1966818730484752520} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -1552182283, guid: e725a070cec140c4caffb81624c8c787, type: 3} + m_Name: + m_EditorClassIdentifier: + SortKey: 516027778 + ObjectInterest: 1 + Flags: 264449 + NestedObjects: [] + NetworkedBehaviours: + - {fileID: 1966818730484752522} + ForceRemoteRenderTimeframe: 0 diff --git a/Assets/Prefabs/Player/Players/PlayerChillGuy.prefab.meta b/Assets/Prefabs/Player/Players/PlayerChillGuy.prefab.meta new file mode 100644 index 0000000..cb4d681 --- /dev/null +++ b/Assets/Prefabs/Player/Players/PlayerChillGuy.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 6cc34f5eb90d96f4a8a5a1d2d56c9adc +labels: +- FusionPrefab +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/RizzeRunner.prefab b/Assets/Prefabs/RizzeRunner.prefab new file mode 100644 index 0000000..14e3fdb --- /dev/null +++ b/Assets/Prefabs/RizzeRunner.prefab @@ -0,0 +1,201 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &6697961831524629717 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7009074997924021413} + - component: {fileID: 5537029639597319859} + - component: {fileID: 3645427274636487181} + - component: {fileID: 8484375060590981118} + - component: {fileID: 8437796696878660181} + - component: {fileID: 6419982328770713814} + - component: {fileID: -1786423275107395419} + - component: {fileID: -3604644536454072431} + - component: {fileID: 74071273677506805} + m_Layer: 0 + m_Name: RizzeRunner + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7009074997924021413 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &5537029639597319859 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e439f97d4bd34da48e55cbdead256552, type: 3} + m_Name: + m_EditorClassIdentifier: + _gameplayPrefab: {fileID: 1362431778540122705, guid: dde13bdb134f37c42a4f5d52d38e3cf6, type: 3} + _playerPrefab: {fileID: 1966818730484752522, guid: 6cc34f5eb90d96f4a8a5a1d2d56c9adc, type: 3} +--- !u!114 &3645427274636487181 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -1199893898, guid: e725a070cec140c4caffb81624c8c787, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &8484375060590981118 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -232609262, guid: e725a070cec140c4caffb81624c8c787, type: 3} + m_Name: + m_EditorClassIdentifier: + OnInput: + m_PersistentCalls: + m_Calls: [] + OnInputMissing: + m_PersistentCalls: + m_Calls: [] + OnConnectedToServer: + m_PersistentCalls: + m_Calls: [] + OnDisconnectedFromServer: + m_PersistentCalls: + m_Calls: [] + OnConnectRequest: + m_PersistentCalls: + m_Calls: [] + OnConnectFailed: + m_PersistentCalls: + m_Calls: [] + PlayerJoined: + m_PersistentCalls: + m_Calls: [] + PlayerLeft: + m_PersistentCalls: + m_Calls: [] + OnSimulationMessage: + m_PersistentCalls: + m_Calls: [] + OnShutdown: + m_PersistentCalls: + m_Calls: [] + OnSessionListUpdate: + m_PersistentCalls: + m_Calls: [] + OnCustomAuthenticationResponse: + m_PersistentCalls: + m_Calls: [] + OnHostMigration: + m_PersistentCalls: + m_Calls: [] + OnSceneLoadDone: + m_PersistentCalls: + m_Calls: [] + OnSceneLoadStart: + m_PersistentCalls: + m_Calls: [] + OnReliableData: + m_PersistentCalls: + m_Calls: [] + OnReliableProgress: + m_PersistentCalls: + m_Calls: [] + OnObjectEnterAOI: + m_PersistentCalls: + m_Calls: [] + OnObjectExitAOI: + m_PersistentCalls: + m_Calls: [] +--- !u!114 &8437796696878660181 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 90a93abf1a391964a94e5c139605105b, type: 3} + m_Name: + m_EditorClassIdentifier: + IsSceneTakeOverEnabled: 1 + LogSceneLoadErrors: 1 +--- !u!114 &6419982328770713814 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b24e6d85a69575f48a235efb7f3ed047, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &-1786423275107395419 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b8edbe7108d8a43ab838cf8b8d9453df, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &-3604644536454072431 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -49887739, guid: e725a070cec140c4caffb81624c8c787, type: 3} + m_Name: + m_EditorClassIdentifier: + BVHDepth: 0 + BVHNodes: 0 + TotalHitboxes: 0 +--- !u!114 &74071273677506805 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6697961831524629717} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8a0d421359144938af3b02088bce89fb, type: 3} + m_Name: + m_EditorClassIdentifier: diff --git a/Assets/Prefabs/RizzeRunner.prefab.meta b/Assets/Prefabs/RizzeRunner.prefab.meta new file mode 100644 index 0000000..3779af3 --- /dev/null +++ b/Assets/Prefabs/RizzeRunner.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 867e464e7863edf43a7f817231ccb0f0 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Weapons/PulseGun.prefab b/Assets/Prefabs/Weapons/PulseGun.prefab index b2f7f14..36746c2 100644 --- a/Assets/Prefabs/Weapons/PulseGun.prefab +++ b/Assets/Prefabs/Weapons/PulseGun.prefab @@ -14,7 +14,7 @@ GameObject: - component: {fileID: 5177922690844085901} - component: {fileID: 5700575395319551298} - component: {fileID: 7489915007363443281} - m_Layer: 7 + m_Layer: 8 m_Name: SecondaryAction m_TagString: Untagged m_Icon: {fileID: 6519382022992737161, guid: 0000000000000000d000000000000000, type: 0} @@ -28,13 +28,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654109898235317636} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8832676161420234000} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1726750562187664579 MonoBehaviour: @@ -165,7 +165,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 4202004582978290720} - m_Layer: 7 + m_Layer: 8 m_Name: WeaponRoot m_TagString: Untagged m_Icon: {fileID: 0} @@ -179,6 +179,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3111418349104768396} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.063, z: 0.127} m_LocalScale: {x: 1, y: 1, z: 1} @@ -186,7 +187,6 @@ Transform: m_Children: - {fileID: 3805219015072811506} m_Father: {fileID: 8832676161420234000} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3730425173493807911 GameObject: @@ -202,7 +202,7 @@ GameObject: - component: {fileID: 1616856132805304641} - component: {fileID: 620031470725458066} - component: {fileID: 9011790036985329152} - m_Layer: 7 + m_Layer: 8 m_Name: PrimaryAction m_TagString: Untagged m_Icon: {fileID: 6519382022992737161, guid: 0000000000000000d000000000000000, type: 0} @@ -216,13 +216,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3730425173493807911} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8832676161420234000} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5141857591664208063 MonoBehaviour: @@ -353,7 +353,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 7922358712448589423} - m_Layer: 7 + m_Layer: 8 m_Name: BarrelTransform m_TagString: Untagged m_Icon: {fileID: 0} @@ -367,6 +367,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5652340807951091311} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -1, z: -0, w: 0} m_LocalPosition: {x: 0, y: 0.0379, z: -0.432} m_LocalScale: {x: 1, y: 1, z: 1} @@ -374,7 +375,6 @@ Transform: m_Children: - {fileID: 6109151373377773521} m_Father: {fileID: 3805219015072811506} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6878640978823650109 GameObject: @@ -387,7 +387,7 @@ GameObject: - component: {fileID: 8832676161420234000} - component: {fileID: 8928631519250400089} - component: {fileID: 2436901878621067112} - m_Layer: 7 + m_Layer: 8 m_Name: PulseGun m_TagString: Untagged m_Icon: {fileID: 6519382022992737161, guid: 0000000000000000d000000000000000, type: 0} @@ -401,6 +401,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6878640978823650109} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -410,7 +411,6 @@ Transform: - {fileID: 7300351370420222651} - {fileID: 4094739810308070149} m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8928631519250400089 MonoBehaviour: @@ -440,6 +440,7 @@ MonoBehaviour: - {fileID: 5177922690844085901} - {fileID: 5700575395319551298} - {fileID: 7489915007363443281} + ForceRemoteRenderTimeframe: 0 --- !u!114 &2436901878621067112 MonoBehaviour: m_ObjectHideFlags: 0 @@ -460,19 +461,20 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 7922358712448589423} m_Modifications: - target: {fileID: 765306765243897395, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 3650194281211505319, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 4313697481264239836, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 5501774896621642075, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_RootOrder @@ -520,15 +522,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 5717811314102953757, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 5761260262153254565, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 6394469502569632907, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 6676483585354379157, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Name @@ -536,7 +538,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6676483585354379157, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 7158549481666223112, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: _defaultSetup.Pitch @@ -548,25 +550,28 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7382195316347546337, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 7883813613030762104, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 8189169061603738764, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 8447877832376063865, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} - target: {fileID: 9124996811223633948, guid: 610f2de150d6a80499f60bde1767586f, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 610f2de150d6a80499f60bde1767586f, type: 3} --- !u!4 &6109151373377773521 stripped Transform: @@ -578,6 +583,7 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 4202004582978290720} m_Modifications: - target: {fileID: -8679921383154817045, guid: 029e69a1c2b86834e975d47412a82a07, type: 3} @@ -625,7 +631,7 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} - target: {fileID: -7511558181221131132, guid: 029e69a1c2b86834e975d47412a82a07, type: 3} - propertyPath: m_Materials.Array.data[3] + propertyPath: 'm_Materials.Array.data[3]' value: objectReference: {fileID: 2100000, guid: b37b9c4b89cb4cf488744f79c9b31caf, type: 2} - target: {fileID: 919132149155446097, guid: 029e69a1c2b86834e975d47412a82a07, type: 3} @@ -634,9 +640,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 919132149155446097, guid: 029e69a1c2b86834e975d47412a82a07, type: 3} propertyPath: m_Layer - value: 7 + value: 8 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: + - targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: 029e69a1c2b86834e975d47412a82a07, type: 3} + insertIndex: -1 + addedObject: {fileID: 7922358712448589423} + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 029e69a1c2b86834e975d47412a82a07, type: 3} --- !u!4 &3805219015072811506 stripped Transform: diff --git a/Assets/Scripts/Weapons/Weapons.cs b/Assets/Scripts/Weapons/Weapons.cs index 1314656..7d70601 100644 --- a/Assets/Scripts/Weapons/Weapons.cs +++ b/Assets/Scripts/Weapons/Weapons.cs @@ -192,7 +192,7 @@ namespace Projectiles if (CurrentWeapon == null) return; - int layer = HasInputAuthority ? ObjectLayer.FirstPerson : ObjectLayer.ThirdPerson; + int layer = ObjectLayer.ThirdPerson; var offset = HasInputAuthority ? _firstPersonWeaponOffset : Vector3.zero; RefreshWeapons();