12 lines
200 B
C#
12 lines
200 B
C#
using UnityEngine;
|
|
|
|
namespace Projectiles
|
|
{
|
|
/// <summary>
|
|
/// Component used for spawn point lookup in the gameplay scene.
|
|
/// </summary>
|
|
public sealed class SpawnPoint : MonoBehaviour
|
|
{
|
|
}
|
|
}
|